Read them in this order
Start with the first session if you have not thrown yet. Use the later guides when that system is the thing blocking the next zone. Each guide tells you what was seen in game and what is still only a live-card check.
Which +1 Stone Skipping guides are published?
First session: HUD, throws, and the tutorial
Read the HUD, make a three-throw baseline, finish the live tutorial, and only then spend Wins.
Training, Skill pads, and the level cap
Use an unlocked Skill pad, compare three throws before and after, and keep paid Skill zones separate from map pads.
Wins and the water-lane zones
Use farther zones for Wins, recognize the reported lane names, and compare payouts only when the boost state matches.
Rebirth: what resets and what to check
The Rebirth panel resets Level and Skill and shows a multiplier. Check everything else yourself, then rebuild before you compare distance.
Pets, Equip Best, and egg stands
Equip pets you own, read the live egg stand, and test one hatch against the same stone and boosts.
Potions, 2x chips, and Friend Boost
Time Skill and Win boosts for real throws, read Friend Boost on your HUD, and check potion text before you trust a 10-minute claim.
Shop, gifts, the claim chest, and Auto Throw
Separate Shop purchases from the code field, then check Gifts, the claim chest, and the in-game Auto Throw label on their own screens.
Stones, card tests, and the donut
Read the live stone card, test three throws, and look up the donut in Stones instead of guessing a code.
Worlds and the Pirate World unlock
The final zone of a river is reported to open a new world. One session's unlock message said Pirate World.
